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How can I include external files?
How can I include external files?
Kevin Häfeli avatar
Written by Kevin Häfeli
Updated over a week ago

There are two approaches:

A) Open File → External Data → Pack Resources and save the file. This ensures all external data is packed into the blender file. Then re-upload the blender file and start a rendering.

B) First move all external files into the same folder as your blender file (or a subfolder of). Adjust all paths of the external assets and then open File → External Data → Make Paths Relative and save the file. Then re-upload the project and start a rendering.

Either approach is fine to use. The first approach is probably a bit more convenient while the second approach ensures less data has to be uploaded on every change.

Make sure to save the blender file after updating.

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