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Helio Plugin Submission Workflows - Single vs. Multi-Camera Rendering

The key differences between single-camera and multi-camera submission workflows.

Jean-Claude Conradie avatar
Written by Jean-Claude Conradie
Updated over a week ago

This guide explains how to use the Helio plugin for different rendering scenarios, focusing on the key differences between single-camera and multi-camera submission workflows.



1. Single Camera Submission

Workflow Overview

When submitting a scene with one active camera, Helio respects your 3ds Max output settings while still offering flexibility to adjust render parameters.


Key Features

  • Uses the output path specified in 3ds Max's Render Setup dialog

  • Maintains all existing render settings from your scene

  • Allows post-submission adjustments via Helio Client

How to Adjust Settings After Submission

  1. In Helio Client > Import renders Tab, click the "Back" button

  2. Navigate to the first "Settings" tab

  3. Modify parameters including:

    • Noise threshold

    • Frames to render

    • Render resolution

    • Output format

Best Use Cases

✔ Final quality renders
✔ Projects with fixed camera angles
✔ When maintaining consistent output paths is critical


2. Multi-Camera Submission

Workflow Overview

For scenes with multiple cameras, Helio provides advanced management tools to handle complex rendering scenarios efficiently.

Key Features

  • Automatic detection of all scene cameras

  • Individual camera control (enable/disable specific views)

  • Batch settings application or per-camera customization

  • Automatic folder organization to prevent file conflicts

Submission Process

  1. In 3ds Max, set up all required cameras

  2. Submit through Helio plugin as normal

  3. In Helio Client:

    • View all detected cameras in the Camera Selection tab

    • Toggle cameras on/off using checkboxes

    • Edit the Camera's render settings by selecting the "Review" button

    • Navigate to the first "Settings" tab using the "Back" button

    • Adjust settings per-camera or apply globally

Output Organization

  • Each camera's renders are saved in separate subfolders

  • Folder structure: [Project Render Output]/[Camera Name]/[Render Files]

  • Prevents accidental overwrites between camera outputs

Best Use Cases

✔ Architectural visualizations with multiple views
✔ Product rotations or turntable animations
✔ Batch rendering different scene versions
✔ When needing varied settings per camera angle


Workflow Comparison Table

Feature

Single Camera

Multi-Camera

Output Path

Respects 3ds Max setting

Creates camera-specific folders

Settings Adjustment

Global only

Per-camera or global

Camera Selection

N/A

Select/deselect individual cameras

Best For

Simple projects

Complex scenes with multiple views


Pro Tips

  • For multi-camera projects: Name your cameras clearly in 3ds Max for easier identification in Helio Client

  • Resolution management: Set base resolution in 3ds Max, then fine-tune per camera in Helio Render Client

  • Test renders: Use the disable function to render key cameras first


By understanding these workflows, you can optimize your rendering process for any project complexity. For additional assistance, contact our support team through the Helio Client. Happy rendering! 🎨🚀

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