Helio Cloud Rendering supports both sampler methods; bucket and progressive. To set the right one for you, simply change the setting through 3ds Max Render Settings dialog.
We recommend using bucket rendering whenever possible since the performance on our high-performance machines with multiple processors is better than with progressive renderings!
A Comparison between Bucket and Progressive Rendering for V-Ray
When it comes to V-Ray rendering, there are two main options: bucket and progressive. Both have their advantages and disadvantages, so it's important to understand the differences before choosing which one to use.
Bucket rendering is a method where the image is divided into small sections, or "buckets", which are then rendered one by one. This allows for faster rendering times, especially on high-performance machines with multiple processors.
Progressive rendering, on the other hand, starts with a low-quality image and gradually improves it as the rendering progresses. This method allows for greater flexibility and interactivity, as you can see the changes to the image in real-time.
Which One to Choose?
The choice between the bucket and progressive rendering ultimately depends on your specific needs and preferences. If you value speed and efficiency, bucket rendering may be the better option. However, if you prioritize flexibility and interactivity, progressive rendering may be the way to go.
No matter which method you choose, Helio Cloud Rendering supports both options, so you can easily switch between the two depending on what you need. Simply change the setting through the 3ds Max Render Settings dialog.